Place a prop on the Vice City island map
How Assets Generator pins a GLB on /island: marker plus 3D popup in this browser — not a mesh sitting in GTA terrain.

What placement actually does
After you have a built prop, Place on island opens a dialog that says the quiet part out loud: the object lands on your Vice City Studio island map and stays in this browser. It is not a game export.
On the map you get a marker. Click it and the popup hosts the 3D viewer on a pedestal-style panel. Reposition with Drop here. Manage the list from Your props.
Limits that keep the feature honest
Placed props do not appear as meshes in Rockstar’s world. They do not automatically show on the wider Leonida /map board as in-game objects. Clearing site data removes pins and packs unless you downloaded the GLB.
Build original props only. The IP filter blocks GTA/Rockstar/brand prompts so island theater does not become a trademark dump.

A clean placement loop
Preview free → approve → Build model (1 credit) → inspect GLB → Place on island → screenshot the popup if you only need a social proof frame → download the file if the mesh matters.
In any video description, say the prop is on the Vice City Studio island map. Viewers should not think you modded GTA 6 from a browser tab.
Questions
- Where do placed props show up?
- On the island map only, as pins with a 3D popup in this browser.
- Can friends see my props?
- Placement is local to the browser session/device model described on the product — not a public multiplayer prop layer inside GTA.
- Do I need a credit to place?
- Placement uses a prop you already built. The credit is spent on Build model, not on every drag of the pin.