Guides
App guides for the map, wallpapers, Creator Studio, and assets — plus district reference pages written from the ATLAS landmark set. Pins are real Florida places used as geographic reference. They are not an official Rockstar collectible checklist.
GTA 6 interactive map: how to use the Vice City companion
A fan-made Leonida and Vice City map for before and after the November 19, 2026 launch: how island and main views work, how spoiler-free marking works, and what the pins actually are.
GTA 6 Vice City map: open the companion board
Where to open the Vice City Studio map, how the gold island board differs from the wider Leonida view, and what the pins actually represent before launch.
GTA 6 Leonida map: the wider state board
How the Leonida-wide companion differs from the Vice City island view, and how to scan counties, keys, and gulf cities without treating pins as official collectibles.
Use the GTA 6 companion map on your phone
How to pan, filter, and mark finds on the Vice City Studio map from a phone browser without needing the game installed.
Search the GTA 6 companion map by name
When to use map search versus district filters, and how landmark names relate to real Florida places — not official Rockstar collectibles.
GTA 6 map filters: show only the districts you need
How district filters, zone isolate, and category toggles keep the Vice City Studio map readable on phone and desktop.
Mark as found on the GTA 6 companion map
How found-state works on Vice City Studio: pin popups, district meters, local progress, and why marks are not an official completion percentage.
Track GTA 6 map progress on your device
How district found counts, local storage, and optional sync work on the Vice City Studio companion — without inventing an official 100% checklist.
Closest path on the GTA 6 companion map
How the Closest path route HUD orders remaining landmarks on Vice City Studio — a phone-friendly planner, not a mission walkthrough.
GTA 6 map vs island view on Vice City Studio
When to use /map, /island, and /map2 — and how /companion fits as the marketing door rather than a second atlas.
What is plotted on the GTA 6 Vice City map?
A plain explanation of ATLAS pins: real Florida landmarks under fan district names — not official Rockstar collectibles or leaked mission lists.
Vice Beach on the GTA 6 map
Vice Beach on the ATLAS companion: fan region name over Miami Beach geography, with real landmarks plotted as reference — not official Rockstar collectibles.
Ocean Beach on the GTA 6 map
Ocean Beach, Vice Beach — the largest plotted set on the ATLAS companion — with real Art Deco / Collins Ave landmarks as geographic reference.
Downtown Vice City on the GTA 6 map
Downtown, Vice City on ATLAS: civic and nightlife landmarks around real downtown Miami addresses, plotted as reference — not official Rockstar POIs.
Port Gellhorn on the GTA 6 map
Port Gellhorn on ATLAS maps to real Panama City / Parker, Florida geography — marinas, city hall, and wayside park pins as reference, not official collectibles.
Key Lento on the GTA 6 map
Key Lento on ATLAS follows Key Largo / Islamorada / Overseas Highway geography — clubs and marinas as reference pins, not official Rockstar locations.
Washington Beach on the GTA 6 map
Washington Beach, Vice Beach on ATLAS: Collins Avenue hotels as real-world reference — including addresses even when the data uses a fan hotel label.
Peacock Bay on the GTA 6 map
Peacock Bay, Vice City on ATLAS: Dinner Key and Grove Harbour marina geography as reference pins on the bay side of the companion.
Hamlet on the GTA 6 map
Hamlet on ATLAS sits on Homestead, Florida geography — parks, visitor center, and theatre pins as reference for the inland / gateway edge of the companion.
Free GTA 6 style wallpapers you can actually download
How Vice City Studio’s wallpaper tool works: free cinematic layouts, photo-composite personalize styles, desktop and mobile crops, and what is fan-made versus official key art.
Free GTA 6 phone wallpapers (3:4 crop)
How to download Vice City style phone wallpapers from Vice City Studio: mobile 3:4 crops from the free pool, without installing the game.
Free GTA 6 desktop wallpapers (16:9)
Download Vice City style desktop backgrounds from the free pool: 16:9 crops for monitors and laptops, no game install.
Put your photo in a GTA 6 style wallpaper
How personalize wallpapers work on Vice City Studio: upload a photo, run a style that needs it, spend a credit, download JPG — still not official Rockstar art.
Custom GTA 6 wallpaper prompts
When to leave the free wallpaper pool and unlock live generation with a custom prompt on Vice City Studio.
Share a GTA 6 style wallpaper link
How sharing works on Vice City Studio wallpapers: send a link to the same frame, download JPG locally, and label it fan-made when you post.
The free GTA 6 wallpaper pool explained
What “free pool” means on Vice City Studio: pre-generated cinematic layouts for desktop and mobile, versus credit-based photo personalize.
Creator Studio: GTA 6 thumbnails, titles, and brand kit
How Vice City Studio’s Creator Studio builds title angles, 1280×720 thumbnail layouts, photo personalize, and a local brand kit — without pretending to auto-upload new YouTube videos.
GTA 6 YouTube thumbnail size: 1280×720
Why Vice City Studio exports thumbnails at 1280×720, how safe-zone previews help on mobile feeds, and why wallpaper crops are the wrong substitute.
GTA 6 YouTube title ideas: three angles
How Creator Studio returns curiosity, secret, and hard-data title angles so launch-week uploads are not stuck on one bland headline.
Match a GTA 6 thumbnail to its title
A practical Creator Studio loop: lock a title angle, pick a 1280×720 layout, stamp the headline, check mobile safe zones, then update an existing YouTube video.
Batch GTA 6 titles and platform copy
How Creator Studio’s batch pack drafts thumbnail direction plus YouTube, Shorts, TikTok, and X copy for a launch-week stack.
GTA 6 YouTube brand kit on Creator Studio
How the local brand kit stores logo, colors, hashtags, and presets so a week of Vice City videos shares one look — without faking Rockstar trademarks.
Make a GTA 6 thumbnail from your photo
Personalize thumbnail layouts that use your photo, locked looks, and 1280×720 export — versus wallpaper photo comps on a different page.
Assets Generator: textured GLB props for your island map
How Vice City Studio’s Assets Generator turns a description or photo into a textured GLB: free 2D preview, three text shots, one-credit build, listing copy, and island pins with a 3D popup — not a GTA import.
Preview a 3D prop before you spend a credit
How Assets Generator’s free 2D preview works: up to three text shots, or your photo as the reference — approve a look before Build model.
What a GLB model from Assets Generator is for
Honest uses for a textured GLB from Vice City Studio: your folder, engine experiments, in-browser viewer — not a GTA 6 import.
Place a prop on the Vice City island map
How Assets Generator pins a GLB on /island: marker plus 3D popup in this browser — not a mesh sitting in GTA terrain.
Auto district pages for regions with enough plotted landmarks. Same honesty: reference geography, not official loot.